Game-Based Interactive Strategies for Reducing Communicative Barriers In 6-7 Grade Classrooms

Authors

  • Farangiz Khoshimovna Khalilova English teacher at Secondary School No. 16, Samarkand District, Uzbekistan

Keywords:

Game-Based Learning, Communicative Barriers, Middle School Students, Gamification, Communicative Competence, Interactive Teaching, Humanistic Pedagogy

Abstract

This article analyzes the effectiveness of game-based interactive strategies in reducing communicative barriers among 6-7 grade students in general secondary schools. Early adolescence is characterized by increased emotional sensitivity, peer influence, and developing cognitive abilities, which often lead to communication anxiety and limited classroom participation. The study applies contemporary constructivist and communicative teaching frameworks and integrates psychological perspectives on motivation and engagement. Instead of relying on classical socio-cultural theory, the research is informed by the humanistic educational approach.

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Published

2026-02-27

How to Cite

Game-Based Interactive Strategies for Reducing Communicative Barriers In 6-7 Grade Classrooms. (2026). American Journal of Language, Literacy and Learning in STEM Education (2993-2769), 4(2), 357-359. https://grnjournal.us/index.php/STEM/article/view/9185